RPN Calculator
From awesome
RPN module in Lua
First, copy this to ~/.config/awesome/stack.lua
-- Stack Table
-- Uses a table as stack, use <table>:push(value) and <table>:pop()
-- Lua 5.1 compatible
-- GLOBAL
Stack = {}
-- Create a Table with stack functions
function Stack:Create()
-- stack table
local t = {}
-- entry table
t._et = {}
-- push a value on to the stack
function t:push(...)
if ... then
local targs = {...}
-- add values
for _,v in pairs(targs) do
table.insert(self._et, v)
end
end
end
-- pop a value from the stack
function t:pop(num)
-- get num values from stack
local num = num or 1
-- return table
local entries = {}
-- get values into entries
for i = 1, num do
-- get last entry
if #self._et ~= 0 then
table.insert(entries, self._et[#self._et])
-- remove last value
table.remove(self._et)
else
break
end
end
-- return unpacked entries
return unpack(entries)
end
-- get entries
function t:getn()
return #self._et
end
-- list values
function t:list()
for i,v in pairs(self._et) do
print(i, v)
end
end
return t
end
-- CHILLCODEā¢
(from http://lua-users.org/wiki/SimpleStack )
Then copy this to ~/.config/awesome/rpn.lua
require("stack")
local Stack = Stack
local pairs = pairs
-- local print = print
local tonumber = tonumber
module("rpn")
local operators = {
{ symbol = " ",
operation = function(s) end },
{ symbol = "+",
operation = function(s)
local a, b = s:pop(2)
s:push(a+b)
end },
{ symbol = "-",
operation = function(s)
local a, b = s:pop(2)
s:push(b-a)
end },
{ symbol = "*",
operation = function(s)
local a, b = s:pop(2)
s:push(a*b)
end },
{ symbol = "/",
operation = function(s)
local a, b = s:pop(2)
s:push(b/a)
end },
}
function parseRPN(expr)
stack = Stack:Create()
tempNumber = ""
for c in expr:gmatch"." do
local found = false
for _,op in pairs(operators) do
if c == op.symbol then
if tempNumber ~= "" then
stack:push(tonumber(tempNumber..c))
tempNumber = ""
end
op.operation(stack)
found = true
break
end
end
if found == false then
tempNumber = tempNumber..c
end
end
return stack:pop(1)
end
Then you just need to include it in your rc.lua:
require("rpn")
To use it, just call rpn.parseRPN() passing the RPN expression as a string. It'll return the result as a number. Suggestion of use: use the promptbox, like in the following example
-- RPN prompt
awful.key({ modkey }, "c",
function ()
awful.prompt.run({ prompt = "RPN: " },
mypromptbox[mouse.screen].widget,
function(expr)
mypromptbox[mouse.screen].widget.text = "Result: "..rpn.parseRPN(expr)
end, nil,
awful.util.getdir("cache") .. "/history_rpn")
end)