awesome

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FS#962 - Fullscreen in BA/Spring not working

Attached to Project: awesome
Opened by Peter J. Kranz (Absurd-Mind) - Monday, 27 February 2012, 02:18 GMT
Task Type Bug Report
Category Core
Status Unconfirmed
Assigned To No-one
Operating System Linux
Severity Medium
Priority Normal
Reported Version 3.4.11
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No

Details

System: Debian stable 6.0.4 (Squeeze)
awesome v3.4.6 (Hooch)
• Build: Jul 14 2010 07:14:19 for i686 by gcc version 4.4.4 (@biber)
• D-Bus support: ✔
Screen-resolution: 1920x1200

When starting BA (Balanced Annihilation, Mod for the real time game engine spring, http://springrts.com/ ,i assume the same problem with other mods), in full screen mode the screen flickers and i get back to my normal desktop. The game is in tiling mode, not maximized, not in full screen. The mouse is captured by the game and the window remains black. Game itself works since it recognizes mouse clicks and shortcuts. Ending the game (by magically hitting the right buttons), results in normal desktop behavior.


Expected:
normal start in full screen


Workaround:
start the game in window mode and change to full screen while connecting to server
This task depends upon

Comment by Arvydas Sidorenko (Asido) - Monday, 27 February 2012, 21:26 GMT
That is quite an outdated Awesome you are using. Want to try to update?
Comment by Uli Schlachter (psychon) - Wednesday, 29 February 2012, 21:08 GMT
If you want me to guess:

Awesome restarts because the screen resolution starts, BA gets some kind of event which confuses it (UnmapNotify?) and stuff goes downhill from there.
Could you add a print(os.date(), "started") to your config, start BA and see how much awesome restarts?

If this really is a restart problem, then this is a duplicate of FS#687 which sadly isn't seeing much activity.

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